Membership
Feature vote
This month's vote closes November 30. Members pick what gets built next.
Founding Members: 9 of 100
Members vote with a ๐ in Discord; the counts below are member votes only and update hourly. Bugs are not voted on: they are always fixed first. Become a member ยท Feature queue
๐๏ธ Brushes
Brush size preview
See the brush circle at its real size and falloff before you stroke.
Where: Brush settings and the canvas cursor
๐ 0๐ Members vote- ๐ 0๐ Members vote
Brush auto-masking
Directional, cavity, backface and other auto-masks set per brush.
Where: Brush settings
๐ 0๐ Members voteKitbash insert library
A library of ready-made pieces you stamp onto the surface.
Where: Brush picker, new pack
๐ 0๐ Members voteMove brush reach beyond the edge
A small buffer distance, so the Move brush still grabs the surface when the cursor is just outside the silhouette, instead of you having to rotate the camera.
Where: Move brush
๐ 0๐ Members voteWood detail brush pack Shipped in 0.12.2
Weathered grain and splinter brushes from scanned planks, with random stamps.
Where: Brush picker, new pack
๐ 0Smooth-peaks brush Shipped in 0.12.7
Smooths only the high points and leaves the valleys alone.
Where: Brush picker
๐ 0
โด๏ธ Strokes & Alphas
Noise panel
A pop-up to add procedural or alpha noise to the whole model with curves, live preview, mask by noise and presets, then apply.
Where: a small sidebar panel whose Make Noise button opens the pop-up
๐ 0๐ Members vote
๐ญ Masking & Faces
- ๐ 0๐ Members vote
- ๐ 0
๐ท Topology
Polygon modelling mode
Beginner-friendly Points, Edges and Polygons panels: extrude, smart bevel, bridge, circle from edges, for hard-surface work next to sculpting.
Where: a new Model mode with its own panels
๐ 2๐ Members voteEdit base mesh, keep detail
Step down to the low-resolution cage, move, extrude or add loops, then step back up with all your detail re-applied.
Where: the Subdivide levels in the Topology panel
๐ 1๐ Members votePanel tool
Turn a selection or face group into a thin panel with thickness and edge loops.
Where: Model tools
๐ 0๐ Members voteQuad Remesh options (incl. fusing pieces)
Adaptive density, Repeat, Retry and curve strength for guides, plus fusing overlapping pieces into one clean mesh in a single step.
Where: Topology panel
๐ 0๐ Members voteMesh Bridge
Bridge between regions with standard, smooth and slime types and tensions.
Where: Geometry panel
๐ 0๐ Members voteTessellation panel
Pre-subdivision, thickness and shape input with preview.
Where: Geometry > Tessellation
๐ 0๐ Members voteBlend across Parts
Let smoothing and dynamic topology blend an added Part into the surface.
Where: Topology panel
๐ 0๐ Members voteRetopology (draw quads over a sculpt)
Draw quads, strips and loops on the surface to get a clean low-poly mesh that keeps the detail.
Where: New Retopo mode
๐ 0๐ Members voteMicro levels: rebuild and merge
Rebuild subdivision levels from a micro level, or turn the top levels into one.
Where: Topology panel
๐ 0๐ Members vote- ๐ 0๐ Members vote
Voxel Remesh minimum thickness
Keep thin tips from vanishing when you Voxel Remesh.
Where: Topology panel
๐ 0๐ Members voteDivide levels to Blender as Multires
Send your subdivision levels to Blender as Multires.
Where: Bridge > Blender
๐ 0๐ Members voteMake Symmetric: choose the side to keep
Pick which half is kept and mirrored (now it keeps the +X side), so you can work on either side.
Where: Tool > Geometry > Symmetry
๐ 0๐ Members voteConfirm before destructive remesh Shipped in 0.12.1
A pop-up before Voxel Remesh, Quad Remesh or Decimate drops subdivision levels.
Where: Topology panel
๐ 0Voxel Remesh above 512 Shipped in 0.12.1
Go up to 4096 with a polygon estimate and a one-time warning.
Where: Topology panel
๐ 0
๐งฉ Parts & Scene
Primitive blockout kit
Cylinder, capsule, cone and torus, click to place, then merge.
Where: Create menu
๐ 0๐ Members voteNew Parts land on the origin
New Parts and tools land exactly on the world origin so symmetry works.
Where: Parts list and tools
๐ 0๐ Members voteMorph panel
Store, Delete, Apply and Accumulate morphs, separate from Sculpt layers.
Where: New Morph panel
๐ 0๐ Members votePose with a simple rig
Pose a Part with a quick skeleton, then bake the pose into the mesh.
Where: Parts panel
๐ 0๐ Members voteNode-based sculpting
Build a model as a chain of nodes (mesh, remesh, mask, sculpt, mirror, merge, export) instead of destructive edits, so any step can be changed later.
Where: New node graph view
๐ 0๐ Members voteGizmo free-move handles
Four small handles on the Gizmo (All) to drag a Part in any direction on screen, not only along an axis, without losing symmetry.
Where: Gizmo panel
๐ 0๐ Members voteSmooth blend for Booleans (SDF style)
A blend radius on Boolean Parts, so a union or subtract can merge softly like a simple SDF modeller, with control over how far the merge reaches.
Where: Tool > Parts, Booleans
๐ 0๐ Members voteMesh array
Repeat and chain copies of a Part without merging: offset, scale, rotate and pivot per stage, mirror and align options, an on/off pattern, a live preview, then bake it to a mesh.
Where: Tool > Parts
๐ 0๐ Members voteSave a project with only some Parts Shipped in 0.12.6
Slim a file down by saving only the visible Parts.
Where: File > Save
๐ 0Mesh Boolean preview Shipped in 0.12.7
Live Union, Subtract and Intersect preview, then Make Boolean Mesh.
Where: Parts panel
๐ 0
โช Forge Spheres
Draw and move in one mode Shipped in 0.12.1
Drag a sphere to move it and draw new ones without switching.
Where: Forge Spheres tool
๐ 0
ใฐ๏ธ Curves & Tubes
- ๐ 0๐ Members vote
Tube profiles Shipped in 0.12.2
Square, disc and other cross-sections for the Tube tool.
Where: Tool > Tube > Profile
๐ 0
๐ Cloth & Garments
Cloth panel
One place for the Cloth brush settings and for running a simulation.
Where: New Cloth panel
๐ 0๐ Members voteWind for Drape
Direction and turbulence so cloth can blow in the wind, still or live.
Where: Drape tool settings
๐ 0๐ Members vote
๐จ Paint & Materials
More lights and soft shadows
More lights, ambient occlusion and soft shadows in the render.
Where: Render panel
๐ 0๐ Members vote- ๐ 0๐ Members vote
Paint layers
Stack paint in layers with blend modes and opacity, like sculpt layers, and export each layer as its own colour attribute.
Where: Paint panel and File > Export
๐ 0๐ Members vote
๐๏ธ View & Camera
Clickable orientation widget
Click a 3D widget at the top right to jump to front, side or top.
Where: Top right of the canvas
๐ 0๐ Members vote- ๐ 0๐ Members vote
Frozen multi-angle view
Stamp the current view onto the canvas as a flat picture to turn the model against.
Where: View menu
๐ 0๐ Members voteView Figure choices
A built-in skull plus your own model as the corner figure.
Where: Draw > Camera > View Figure
๐ 0๐ Members voteTurntable video export
Render a turntable of your sculpt to a video file in one click.
Where: File > Export
๐ 0๐ Members voteSilhouette view In progress
A small window with a flat black outline of the model, with saved camera angles and lens in mm, to judge the shape.
Where: View menu
๐ 0๐ Members voteMouse orbit speed and smoothing In progress
A setting for how fast the mouse turns the view, with optional smoothing, so rotating with the middle button (for example in Blender style) feels slower and calmer.
Where: Preferences > Input
๐ 0๐ Members voteReference image board Shipped in 0.12.8
Pin reference images next to the canvas and pick colours from them.
Where: View menu
๐ 0
โจ๏ธ Interface
- ๐ 1๐ Members vote
Rooms
Separate workspaces for Sculpt, Model, Paint and UV, each with its own tools, panels and keys, and a clean hand-off of the model; also the backbone of the coming tablet and phone app.
Where: a workspace switcher at the top of the window
๐ 0๐ Members voteOne-click Update on macOS
Update from the banner in one click, as on Linux and Windows.
Where: Update banner
๐ 0๐ Members vote- ๐ 0๐ Members vote
- ๐ 0๐ Members vote
Tablet and mobile app (iPad, Android) In progress
SculptForge on iPad and Android tablets, with pen pressure and a touch-first layout.
Where: New platform
๐ 0๐ Members vote- ๐ 0๐ Members vote
- ๐ 0๐ Members vote
Alternate interface In progress
A modern, cleaner alternative to the current layout, with fewer buttons, sliders and tabs on screen at once.
Where: Preferences / Interface
๐ 0๐ Members voteTaller Parts panel
The Parts list has little room: a drag handle to make it taller, or a scrollbar, so long lists fit.
Where: Parts panel
๐ 0๐ Members voteHotkeys in categories
Group the long alphabetical shortcut list into categories such as Sculpt (the brushes), Navigation and Modifier keys, starting with the sculpt shortcuts. Navigation would hold the pan and zoom keys; Modifiers the mask, smooth, gizmo and symmetry X, Y, Z commands.
Where: Preferences > Hotkeys
๐ 0๐ Members voteCustom quick panel Chosen by members, shipped in 0.12.7
Drag any buttons and sections from any palette into your own panel; float it on a key or dock it.
Where: Customize Shelves, then a new panel you build
๐ 1- ๐ 0
Separate Pan keys Shipped in 0.12.4
Bind pan left, right, up and down separately for game pads.
Where: Preferences > Input
๐ 0Multi-key shortcut sequences Shipped in 0.12.8
Bind sequences like A then A for more keys.
Where: Preferences > Input
๐ 0Shortcut conflict warning Shipped in 0.12.4
Warn when a key is already used, plus a per-shortcut reset.
Where: Preferences > Input
๐ 0Discord Rich Presence Shipped in 0.11.0
Opt-in status in Discord while you sculpt, off by default.
Where: Preferences
๐ 0
๐ฆ Files & Pipeline
Render bridge
Send a quick render, or the scene with its materials and vertex paint, to an external renderer or image editor in one click.
Where: Render panel and File menu
๐ 0๐ Members vote- ๐ 0๐ Members vote
Blender Bridge round trip
Update the base mesh and keep detail layers; shape keys come back as layers.
Where: Bridge > Blender
๐ 0๐ Members voteSpaceMouse on macOS
Use a SpaceMouse next to the 3Dconnexion driver on macOS.
Where: Preferences > Input
๐ 0๐ Members vote- ๐ 0๐ Members vote
- ๐ 0๐ Members vote
3D print prep
Hollow, add escape holes and split with keys, ready for printing.
Where: File > Export > Print
๐ 0๐ Members vote
๐ค AI Tools
Local-only AI
Run Brush Lab and image-to-3D fully on your machine, nothing sent to the cloud.
Where: AI Tools panel
๐ 0๐ Members vote